6.26.2007

psa

Horrible illness is winding down. Content to follow.

Fully aware that half of my posts are explanations for the lack of posts. Am working on this, as well.

Many things bubbling beneath the surface.

6.21.2007

burst / pack culture.

Burst Culture is Pack Culture. Pack Culture is Burst Culture.

Let me back up a bit.

Warren Ellis (Internet Jesus, Genius Comic Author, thank fucking god he's got a novel coming out in a month) wrote a little missive on 'Burst Culture', what it does, and what it's good for. Burst culture is twitter, it's fast fiction, it's aligned with out current reality, which is to say, it's designed for value with minimal instance-based interaction time. Burst culture gives people something they think is of use, without crossing the ever narrowing threshold of not-worth-my-time. Burst culture is, in short, the way to think when building ideas for the internet, at least the current version of web2.0 social networking insert buzzword here internet that I have trouble thinking outside of.

Pack culture, as I've been rambling for about a week, is in many ways something obsolete that the internet makes viable again. You can see it in 'My Five' cellphone plans, and you can see it in the Facebook option to hear more news about certain people. To anyone still on livejournal, it's the best example I can think of. Pack culture today is about integrating information on the lives of select people into yours in such a way as to know them without it seemingly requiring effort. Pack culture is why conversations I have with friends who live in other cities inevitably have the sentence 'yeah, i read that on your blog' repeated ad-nauseum. Pack culture is a small version of crowd sourcing. Ideas are sent en masse to a select few, and using the information they help you to synthesise concepts into theory. As opposed to having people all over the world interact with smaller units of information and suggest direction, you have a small group getting to know the entire framework, and then becoming integral in it's expansion.

Pack culture is about marking out your tribe, your collective, and them understanding that people who know you that well are often the only ones worth collaborating with.

Burst culture is tiny blasts of information, and Pack culture is the collection of those blasts, imperceptibly and without irritation, into a comprehensive understanding of another person, or group of people. So you can help them think, tear them apart, etc.

And the only reason I'm considering this something different than friendship is that it operates without a time bias, space bias, or even a particular affinity for the person. It's just a mixture of interest in their ideas, access to their bursts, and desire to benefit from mutual innovation.

6.20.2007

i love the creative commons, part ten thousand.

Recently, thanks to the wonder that is boingboing, I downloaded 'Good Copy, Bad Copy', a documentary about the realities of copyright in our modern world, that makes you from the US, to Sweden, Nigeria, Brazil, and many other places besides, pointing out the real world justification for the idea that 'remix' culture is valid, creative, and on the verge of either being legislated out of existence, or of reaching such a powerful cultural status that it doesn't matter what the law says.

People who show up include Lawrence Lessig, Girl Talk, Danger Mouse, the dudes from The Pirate Bay, the creator of the Pirate (political) Party, MPAA representatives, and more.

It was enjoyable to spend an hour or so looking at a concrete reminder that there is an infinite room for creation, should we as a society decide to allow creating to be more important than hoarding all aspects of past creations.

Legislate for the future, not for those stuck in the past.

You can download Good Copy, Bad Copy here
.

6.14.2007

one more rant on privacy.

These are showerthoughts (ideas that occur randomly while showering) so I ask that you bear with me.

I've written in the past about the generation gap, and it's relation to privacy and technology use, and I stumbled onto an explanation so simple that I am almost certain I've just forgotten that I read it somewhere else. Privacy, for the older generation is a matter of permission. The issue isn't whether or not information is available, it's a matter of being able to set your own terms for the amount of people, and the specific people, who know that information. Privacy, in this traditional definition, is a matter of having a life that is only open to those with your approval.

Privacy as it seems to be desired no operates on an opposite basis. Instead of information being given only to a select few 'cleared' entities, information is made readily available, for everyone to see. What privacy means in this paradigm is instead the ability to secure the information from a select few, whether it be family, certain friends, a boss, etc. This inversion makes sense on the grounds that privacy is (barring extreme situations such as stalking) only really important in relation to people you interact with. While my grandparents may not have wanted anyone else to know their business, the list of people who would actually care about the average private citizen's business is miniscule, usually less than 100 people, and a large number of corporations. Functionally, a desire for privacy is really just a desire to keep certain facts about your life away from certain people who are also in it, and away from corporate and governmental entities that will misuse that information.

The generation I'm living in seems, more or less, to have decided that a blocking approach works better. A permission system is great, if you only want a very select group to interact with your experiences and ideas. This is an example of pack level thinking, which I've been rambling about lately. However, a permission system is also the antithesis of the internet age. Closed information is dead, and can't be repurposed, reinterpreted, and reborn into something useful. Many people get excited about the idea of telling everyone they know what countries they have visited, movies they have seen, etc, as demonstrated in the latest round of facebook applications and invitations to install them I have been getting. There's value in the idea that anyone in the world can read your writing, or see your pictures or drawings. There's even more value in the details of your life being available to everyone BUT your boss, your mother, the government.

This is obviously confusing for people who grew up keeping things private in the old sense. At the same time, going back to the old approach looks from here like throwing the baby out with the bathwater.

6.12.2007

pack humanity (2)

I'm wondering why social networks now are constantly trying to promote the idea of mass friend accumulation, a la facebook, myspace, etc. Not that that I don't understand the potential for associations as a social currency (I went to high school, after all) but that they seem so perfectly designed for smaller groups, whether it be a social circle, or a creative collective. So that's what I've been thinking about lately, the role that software and social networking can play in relation to creative work in groups.

The core of the idea is that working creatively with other is unavoidably personal, and usually gets better the more personal it is. When I write with / for someone I know well, I can tailor my work to what I now they will like, can get behind, etc. More importantly than that, I know what not to write. I know what I can just leave empty, because the interpretation of the other party overcomes some failing in either my skills or my understanding. Similarly, friends know when it's a good idea to override my work, and when I'll flip out over the order of temporally irrelevant sentences.

This is, to me, a method of creating value in social networking (because, honestly, value is needed). The internet has been fostering this for years, and one of the best examples of creative collective endeavours is the Webcomic subculture. I can think of at least a few fairly successful partnerships that began and grew before the principals ever met in person. The kind of personal understanding that aids the development of creative works in a small group is facilitated greatly by the internet - it's cheaper than long distance phone calls, it supplements memory, and relationships can be maintained without a time or space bias, and often without effort. There are many people I know well, mostly though web-based media, regardless of how often I see them face to face. This in no way makes me less able to read them in real life, but it does mean that I can maintain relationships with long silences.

Creative collectives can exist, and do, without any intimacy between the stakeholders. At the same time, a focused experience where you, somewhat passively, learn about those you work with, not just in a work setting, but in life altogether, has clear benefits. Making it easy is as simple as repurposing currently available tools; when the Ontario government banned facebook from it's offices, they not only cut themselves off from a means of contacting voters, they re-instituted the distance between people working in offices. Learning about co-workers is not simple or pleasant. Doing it unthinkingly, using a tool like facebook, is a clear solution.

I'm scribbling out ideas on how to create a social networking suite aimed not at individuals, but at members of creative collectives, with an eye to working within that social structure, reinforcing it, while still increasing knowledge and understanding about the actual (non-corporate) personalities around you. Right now I'm beating my head against the wall figuring out the mechanics of profiles being built over time, the possibility of recommendation of compatible collectives with needed skill sets, and different administrative systems (long story, but the difference between the Smashing Pumpkins and a freestyle Jazz ensemble has to be taken into account).

We were tribe people long before we were anything else. Logically there should be value to exploit there.

6.11.2007

news!

As of today, as of this post, I am a Mac Panther. That is right, I have finally abandoned the microsoft universe and am now the proud (absurdly proud) owner of a macbook.

What does this mean to the readers of BrokenGentleman.com? Very, very little. But it does mean the beginning of mobile posting, and of more frequent updates. Oh, and of slightly more justification for my apple love.

Thought of the day is the lack of activity in the front of the poster as a narrative medium. I mean, Chris Ware does it, and I have a great Ray Fawkes print sitting on my desk, still awaiting framing, but why is there so little mixture of cartooning techniques with the idea of displaying it as an addition to a room?

More of this later, right now I have to back up 40 gigs of music, carefully and legally purchased over the years.

6.05.2007

i'm calling it now.

I was reading the most recent Wired in bed this morning, and the article on the Svalbard Global Seed Vault got me thinking.

I am officially calling a Sci-Fi product of some kind in the not-so-far future, based on a group of survivors in a post apocalyptic wasteland, fighting to make it to the Seed Vault, not for themselves, but for the agricultural future of the planet, and humanity itself.

This really does hit a lot of current hot points, giving the viewer adventure, a pro-green message, as well as a nice pat on the back for humanity, well, Norwegian humanity, for thinking about the children of the future.

The truly sad thing, is that I now have a strong desire to write this movie. Svalbard: The Search for the Last Seeds.

things to address.

1) I know I haven't been posting lately, but I have my reasons, including a move, finishing undergrad, looking for work, a fairly involved renovation, and a quarter life crisis.

2) I haven't actually addressed all of the above yet, but I recognise that at least a little consistency in my life will probably be a good thing.

So, I'm going to be aiming for at least three posts a week, for the forseeable future. I can't expect people to read if I post every ten days (which seems to be the current trend) and I can't exercise my writing muscles if I don't write something at least every other day.

This was a fairly meaningless PSA. Also, any leads for work that would suit someone with my interests would be greatly appreciated. Yes, I have finally reached the brand new low of asking for work on my meager blog.

More Soon.

thinking in fiction.

I was talking to a friend a while ago about the concept of human civilisation as a virus, of sorts, leading us on a destructive path, leading us to oblivion. He responded by asking how a civilisation could mature in any other way, while still becoming a credible threat (i.e., enough of a threat that another civilisation would introduce said virus). All I could come up with is that there could have been a positive effect on human social convention, or on our understanding of the world we occupy, etc, before we reached the point of changing the world to our needs, rather than bending to it. Of course, this got me imagining the effects of another million years of humans living in a hunter-gatherer mode, or the comparative benefits of a pack society.

As such, I've been toying with the idea of pack humanity as experienced through the current media paradigm; would people travel only in groups? Would packs live in an enmeshed world of pack-only blog posts, twitter updates, photosets, social networks and unlimited calling plans? Packs would undoubtedly grow, and how would the necessary division of unwieldy groups into sub-units play out? Part of me can't help but run to a primal idea of physical combat, but I can also see customs evolving until leadership is dealt with by non-violent mental and physical tasks. I'd even consider in-pack elections or genetic, mental and physical testing on an individual level as a credible option. How would politics work, would each pack align itself with a meta-pack? Or would everything operate on the basis of personal ownership, where packs tend to all of their own needs, bartering with other small groups for essentials?

This is obviously an interesting concept, but lately it has me thinking about the pack mentality that has entered my own social happenings. The people I am friends with in real life are the ones I interact with most through technological means. Blogging, in general, operates on the same basis; most blogs aren't written for the entire world to read, they are intended for a specific pack, whether it be family, friends, or even just one specific social subgroup. This is actually a large part of why I haven't deleted my livejournal account; the friend's page design is more than just a proto-rss concept, it's digital pack mentality put into practice. The vast majority of people who read anything I post on livejournal do so after aligning themselves with me publicly, as a friend.

While these concepts have been introduced to facebook, I think it facebook itself functions on more of an observation level. People read where I went to school, my status, my likes and dislikes, and look at pictures of me. I rarely get messages, and wall posts, though pleasant, are far from engrossing as a form of contact. This is the level I imagine twitter works on (though I have yet to sign up), a small list of updates which, even collectively, give little to no information about the actual characteristics of the user.

I'd argue that this is because it isn't directed at a pack, it's directed at the long chain of acquaintances that I'm happy to indicate I know, but not necessarily particularly interested in the day-to-day lives of.

5.25.2007

what love?

Of all the things to bring me out of a blogging slump, Microsoft for the win. Who expected that? Anyways this 'Bring the love back' video and probable campaign is a very interesting beast.

First things first. Well done, kinda funny, but hardly a new message. Reading the project blog that I linked, the idea of conversation as the 'new' thing in the world of reaching customers online is floated at the end of april. This is not remotely a new idea. I can't even being to come up with the correct person to connect the idea to, but the internet as medium for conversation, and conversation as a medium for reaching consumers, is spoken about ad nauseum online. Not that it isn't completely true, but still.

The interesting part, however, is what is presented. It felt, to an extent, like an anti-advertising screed. The consumer complains about being ignored, is shown to be considered as only a section of a demographic, and desires something more than a discounted price or other form of 'bribery' for loyalty. Up until this point, it felt something like reading Adbusters. Advertising is the soulless pretty boy who doesn't care about the consumer at all, and the consumer has had enough. Except this isn't about rejecting marketing in all of it's forms, and arguing against urban spam. This is entirely about what messages are being shown to you via the channels you choose. This is about the tailoring of the message to the consumer.

I find this so amusing, because in essence, it's an anti-advertising clip, by Microsoft, and it might as well be a big ball of praise for Google.

The blog for this clip makes a comment about wanting to offer the "unique assets [...] to help advertisers to reconnect with today’s consumer (look at in-game advertising, personal expressions in messenger, Xbox, etc)" but these are doors already opened. I like the idea (and constant repetition) of the importance of creating a conversation as a means of reaching people, but at the same time, I feel this one is started under false pretenses, essentially an argument that consumer don't want discounts, and the 'same old' advertising practices, but instead deeply desire losing every last refuge from advertising, including in-game worlds, personal messages and emails, etc. For some reason, I doubt that being out of touch with your consumer base is something that is changed by the medium you choose to reach them. The first thing that pops to mind while looking into this 'Bring the love back' idea is that the conversation would be just as unsatisfying for the consumer whether it had been face to face, on Live Messenger, in email, written in a letter, through a tv screen, on a blog, or via messenger pigeon.

It doesn't matter how closely you stalk someone's interests in the attempt to find a new arena to throw your message at them. What matters is actually creating messages carefully tailored to the current interests and habits of the individuals in question. The 'Bring back the love' clip alludes to that. Google does it every time I check my email.