Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

1.15.2009

how we deal with real change.

I  never shut up about my beloved iPhone, but it's one of the few things I've owned in the last 5 years that has actually changed anything.  Clearly, this is more about the rise of smartphones in general, than a specific gushing about Apple's current gadget du jour.


I recently read Cory Doctorow's 'Little Brother'* on my iPhone, through Stanza.  Last night, I read several comics released in an iPhone application format, from iVerse media.  Both of these experiences got me thinking.

We deal with new technology in one of two ways, generally.  These are both examples of the first way, which is usually the most successful and the majority of uses; taking something we already do well and finding a way to emulate that on the new platform.  Taking content created for one form (print media) and finding a way to make it work reasonably well in another form.

The second way we deal with new technology is to think about the essence of things we currently do (in this case, text narrative, graphic fiction, etc), and then devise a new way to do them based on the abilities and limits of the new technology.  This is substantially more rare, because it's very easy to do poorly, and very difficult to do if new technology isn't standardized.  Also, in comparison, written text has centuries of R&D behind it, any new form is pre-Alpha, by comparison.

That said, the second method, creating a wholly new way to do something important or interesting, is where the massive transformational power is.  It's at least worth spending some time considering this approach whenever you're tasked with reconfiguring content from one medium to another.

*It's good enough that not only will I recommend it (and probably blog about ways in which it inspired me later on), but that I'm planning on giving it to the majority of YA fiction readers in my extended family, who I've always worried weren't geeky enough. 

12.12.2008

8 things from 08: iphone.

I've had an iPhone for several months now, and I can say without hyperbole that it has changed the way I interact with information across the board.


I could ramble about the app store, or the interface, but I'm going to focus instead on the biggest change: I know perceive the potential of the internet entirely differently.

When I started using the internet, I thought of it as an endless supply of information I could tap into.  Later, I thought of it as a means of connecting people (and the information they have / generate), regardless of location.

When I think of the internet now, I think of it as an invisible layer of information, accessible from anywhere, but with context as to where you're accessing it from.  My iPhone is my major point of contact with information, and it can serve up content based on my location.

That isn't far, conceptually, from geo-tagging becoming an important part of how I interact with information.  This gets me thinking of a future where I walk into a building, and a searchable directory is available on my phone.  Or when I get the menu instantly when I enter a restaurant.  Or a world where I never have to ask 'What does that company do?'

This shift in perception is mostly due to the iPhone I bought a few months ago.  And that's why in 1/3rd of a year, it's been as impactful as things I've been doing since January.

11.18.2008

you can't copy innovation.

I read an article, not too long ago, about the creation of a Chevrolet plug-in hybrid, and how the major goal was to actually create innovation.  I can't remember where I read it, but the major thing I took away (other than the project probably being doomed) was Toyota announcing a similar product later on, with a more restricted schedule and numbers, and a GM exec feeling accomplishment and delight, even awe, in the fact that this fearsome, dominant competitor was being a 'follower'


The BlackBerry Storm, the first touchscreen phone from RIM, is available in the next few days (I believe starting Nov 21st).

Just saying.

11.13.2008

leveraging boredom.

I bought an app on my iPhone yesterday specifically because I was bored.  This does not bode well.


The app is excellent, a lot of fun, and worth the $4.99.  I love tower defence games, so Fieldrunners was a logical choice.  But I wouldn't have purchased it from store shelves, or bought it online from my Mac at home.

I bought it specifically because if the mobile app store, because my credit card information is already stored there, and because I didn't have anything specific to do at that time.

Apple has created a system where spending 5 bucks because I'm bored has nearly no barriers.

This is both powerful, and dangerous.

11.06.2008

the same plan.

I've been thinking that Microsoft and Apple have more or less the same plan, when you stop and think about it.


With Microsoft, I see the future in the XBox.  A powerful, versatile box that snuck Microsoft into the living rooms of millions, and has expanded from a gaming platform to a communications hub, a direct link to the cloud, a place to buy content, rent movies, and interact with your social network.  The XBox took what Microsoft did best, complex systems run with massive scale and compatability, and sold it initially as an entertainment product.  Buying an XBox is buying into the framework Microsoft is building, and the relative ease of use that comes with having that in place, and purchasing other Microsoft products.  

If this interoperability is pushed further, Microsoft will be inseparable from the entertainment practices of countless people.

With Apple, the future is clearly the iPhone.  You could argue that the iPod was about getting Apple into the lives of potential users, showing them the way Apple software worked.  The iPhone took that unprecedented brand loyalty, and snaked it into other aspects of your life.  A shocking amount of my communication comes through my iPhone, as does a notable portion of my entertainment.  It's my gaming, video, audio, telephone, email, facebook, etc etc etc.  Apple dropped the 'Computer' from it's name not that long ago, which I considered a clear, telegraphing move.

The plan is more or less the same: stake out a segment of people's lives, and put the computer there.  Make your product, your company, the point of contact for that location.  Take the computer out of the bedroom, or basement, or living room.  Take the computer out of the computer.

Microsoft is taking the living room, with the XBox, and potentially with the Surface table.  Apple is taking your pocket, and your personal telecommunications.

It's the same plan.  And the only question is, which one is more important in your day to day life, and your connections with others.  The living room, or the cell phone?

10.31.2008

iphone as music platform.

I will be the first to admit that owning an iPhone rather than an iPod has resulted in a massive shift from listening to music, to watching video.  That said, it's still my primary music device, and it opens some interesting possibilities.  Two notable things I've seen:


Perennial BrokenGent favourite Nine Inch Nails are featured in a special addition version of Tap Tap Revenge, a simplified Guitar Hero / DDR style rhythm game.  Included are 13 tracks from The Slip and Ghosts I-IV, apparently personally selected by patron saint of the Future of Music, Trent Reznor.  On sale for $4.99 on the iTunes app store, this is a potential, though clearly untested, additional revenue stream.  Like a Rock Band download pack for your pocket.

This idea further positions music as an additive experience, which I think has been the core impact of the iPod.  At least this implementation keeps the music as an integral element of the experience.

The second thing is the free Apps that have popped up which duplicate and expand the functionality of liner notes, including the Snow Patrol one released.  It's an interesting experience, letting users dig through origami stars that contain lyrics, behind the scenes videos, etc.  This lets the iPhone app act as both a promotional tool for the album, and an addition to the album.  Nice incentive for purchase.

I've said it before, and I'll say it again.  The music business isn't about selling music, or plastic slabs that contain music.  Sell simplicity, background, a datashadow, immersion, an experience.  The music is the core element, but not the merch is where the money is.

10.22.2008

latest iphone realization.

I realized something while sitting at a stoplight, downloading an application from the mobile version of the iTunes application store onto my iPhone.


The ability to go 'Oh, I need a QR Code reader, right now', and add that functionality to my phone, while I'm standing outside, is creepily similar to the way Trinity asked for a download of helicopter pilot skills in The Matrix.

Except not quite as cool, and with less pleather.

9.30.2008

the real (short) meaning of mobile's rise.

Most web applications are about fitting themselves into people's computer using routine.  Whether this is embodied by RSS feeds fitting blog reading around the workflow of other tasks, or about fitting social interaction into computer time at work and home through instant messaging or social networks, tying an application to a computer meant tying an action to a location or mindset.  I didn't think of it this way at the time, but IM probably helped me get more homework done in high school, because it added an incentive to sit in front of the computer and enough distraction that actually doing the work didn't seem arduous.


Mobile applications remove the location bias from these activities.  So, Facebook and IM and GReader, etc etc etc are now fitting into my actual living routine, and the adjustment is notable.  Email is not something I check when I get to work, when I get home, etc.  Email is a way of reaching me at any time, suitable not to a location or time, but to a type of message.  Same thing with Facebook and IM.

This isn't a huge difference to the people who are spending 8 hours a day in front of a monitor anyways, but I start to feel it when I spend more time out in the city, or on location for work.  The change is notable enough that even my laptop is starting to feel cumbersome, which I would have found absurd a year ago.  My social and work information flow / social actions are becoming tied only to the flow of information, and the way I choose to connect to people.

What does this mean?  It means that it's no longer enough to make something seamless in integration with the way people work, or the way people use a machine.  It's becoming necessary to make something that seamlessly integrates with the way people want to connect.  Tying your service to a work-station, or a single machine, isn't a good idea.

If I'm going to be mobile in terms of space, you need to be mobile in terms of platform.

9.29.2008

ranking my screens.

Many communications and business blogs have talked at length about the importance of the 'Third Screen', the informational / communications / internet device that lives in your pocket.  Inherent in the title they've worked with is the question of ranking.  I'm realizing my third screen is quickly becoming my first screen, because it's where I do the majority of my hybrid (work and personal) communications.  And now it's actually dictating which platforms I use for my communications.


Blogger isn't cutting it.  The lack of actual iPhone compatibility has become a real deal breaker.  I've tried the options available, including emailing posts, but the formatting is broken, or the presentation is messy, or the experience is generally unfulfilling.  My options are basically to either give up using the iPhone to blog, or to change my blogging platform to something that lets me work with my third screen, which is quickly becoming my first screen.

I've been on blogger for far longer than the month and a half I've been an iPhone user.  And despite the long (long) list of complaints people have about blogger, I've generally not considered switching platforms.

But here we are, and now I'm thinking WordPress might be a rational option, considering they at least consider the idea of letting what I consider an important and influential market play too.

9.12.2008

worrying signs from apple.

I haven't bought Leopard yet, because despite an impressive set of features, I keep hearing horror stories about it not working properly without a clean install.  And I just downlaoded an iPhone update that included the phrase 'crashing' when it listed it's fixes.


Apple has very quickly become a 'wait-for-the-update' company, which was always one of my biggest problems with Microsoft.

I'm impressed with the iPhone 2.1 OS firmware update, but I'm not impressed that I'm impressed.  This is a company built on the idea of 'it's beatiful, functional, and it just works'.  Two out of three is insufficient.

I know of a large consultancy that has a fairly small margin of profit per project, because they truly believe that it is impossible to do a quality job for a reasonable price with a higher margin.  They instead choose to do the best work possible, and profit based on the massive scale of their projects.  I'm starting to wonder if Apple is only capable of churning out little boxes of perfection when they're the underdog in every way.

When you control every element of a product, it should work.  Reasonable demand, I think.

(Yes, I am still a raging Mac fanboy.  No change on that front.)

9.11.2008

top ten iphone apps.

And now, the broken gentleman's top 10 iPhone apps, based on usefulness, coolness, and how excited they make me.

  1. Twitteriffic - I use this more than any other feature or element of my iPhone.  Twitter is a thousand times more useful, and I am a thousand times more obsessed with new information on people I barely know.
  2. Evernote - Text, image, or voice notes, backed up online from my phone.  I use Tumblr as a scrapbook, but I use Evernote as a scratch pad for my half formed rambles.
  3. VNC Mocha Lite - Stuck at an event, I opened my office email list, on my home computer, using only my iPhone.  I was then able to find my colleague's number, call him, and get access to the VIP area.  So yeah.  This is useful.
  4. Simplify Media - Access to my entire music library, and that of my friends, streaming, no matter where I am.  Because sometimes the people around me just need to hear Skullcrusher Mountain.
  5. Air Sharing - Dear USB Memory Stick.  You are now obsolete.  I'd pity you, but I'm not the type.  Now I can drag and drop files wirelessly to and from my iPhone.  Win.
  6. Shazam - This is just actually magic.  I use this more to show people that it exists than to actually find out the names of random songs, based entirely on an 8 second audio sample plucked from the air.  The direct links to YouTube videos help, as well.
  7. Palringo - Not perfect, but free, relatively consistent IM application, which lets me use MSN and gTalk from anywhere.  Quickly becoming habit forming.
  8. Spore Origins - For the poor, sad last generation Macbook user who can't get the real deal.
  9. Last.FM - Streaming music, spontaneously generated stations, bio info, and concert dates.  Easy, clean, fun.
  10. Now Do This - Not actually an app, but a website that works perfectly on an iPhone.  Simple, minimal to-do lists.  Nowdothis.com.
I could also talk about Tumble, Facebook, Super Monkey Ball, etc, but I figured ten was more than enough.

9.01.2008

more rabid iphone love.

This time, I think, I've centered on why the iPhone impresses me so very much.  It's not just a phone with mobile internet.  It's the first thing I've used that has actually incorporated nearly all of my mediated communications into one package, that fits into my pocket.


I got interested in computers and the internet right about the time I realized livejournal and ICQ were better ways to speak to my friends than a telephone was.  Part of my stance on this was that I was a 13 year old boy, and phone conversations seemed like a lot to ask.  A larger part was that I could incorporate ICQ and LJ into my workflow (although that isn't how I thought of it at the time).  I could have conversations while doing other things.  This very quickly became the whole point of computers, and the internet, for me.

A list of communications tools I use on my computer: gmail, gtalk, msn messenger, skype, blogger, twitter, tumblr, facebook, linkedin, google reader.  (I'm definitely missing a few)

Communications tools I use on my iPhone: gmail, palringo (msn and gtalk), tumblr, google reader, twitterific, facebook, linkedin, sms, voice calling, voicemail, blogger, etc etc etc.

The iPhone impresses me not because it's the best phone I've ever used (it is) or the best mobile internet experience I've had (my laptop wins that one), but because it's not just a phone, it manages to facilitate the use of nearly every communications tool I use, from anywhere, without much hassle.  I never have to say 'if I was on msn, I could get in touch with _____', or 'I'll have to send _____ a facebook message when I get home'.

I joked with friends a few weeks ago that we'd say to our kids 'when I was your age, we had the internet in our hands, not our brains, and we were damned lucky to get that!'  As time passes, I'm fairly certain I'm going to point to the iPhone as the first palpable outbreak of the hyperconnected future.  Because it's a medium agnostic communications tool, rather than a phone or PDA or computer.  And every time I start using something like that, my life changes a little bit.


8.27.2008

on google's android.

I love Google. My blogging, email, search, online document, etc etc etc needs are fulfilled by them nearly exclusively. But I have no interest in seeing an Android phone, because I don't understand why that should excite me.

Google has never knocked me on my ass with an interface. Google has never created a beautiful UX that has changed my life. Google has always excelled at one thing - organizing and increasing access to information.

This isn't what a phone is for, really. I conduct a lot of business over the phone and via email, but my contact list isn't usually long enough to need a Google-level of search to sort it out. Phones are more about use than they are about organization.

In my mind, I already have a Google Phone - one that connects to the internet, has wi-fi, and has direct links to Google apps stored online.

All I can picture is a blank screen with one text box, and one button. This isn't so appealing, when I'm looking for a service rather than a well edited, well maintained list.

8.13.2008

blackberry vs iphone.

I'm weighing in now; the people who love to argue that the iPhone is overpriced, over-hyped, and inferior to the Blackberries they have been using for the last couple years, are the equivalent of the people who until 2003 or so, would argue that Apple products were overpriced crap, and that Windows was vastly superior, and the far more intelligent choice.

You're confusing familiarity with usability. You're arguing that a cheaper, more limited experience is always better than a more expensive, broader one. And, more than slightly amusing since we're living in the soon-to-be cloud computing age, you're arguing that a full featured, desktop class mobile web browsing environment isn't a game breaker.

We're living in times of change. Microsoft has stopped copying Apple in favour of Nintendo, and the new 'sensible' choice in competition with Apple is RIM's Blackberry.

[N.B. - I am currently less than 24 hours into owning an iPhone. I am reserving the right to revise my impressions if this just turns out to be afterglow.]

7.31.2008

sad admissions.

I am probably going to go to the Fido store nearest work on monday, to see what my options are in procuring an iPhone.


Mock away.

9.06.2007

i know, i know...

I am a terrible blogger. I've been working on a post on Helio's latest campaign for about 3 weeks, but I just haven't had the time what with renovations at home, and work, and upcoming crazy media event season type stuff.

But I have to make a simple comment on the new iPod touch - they are going to make a pile of money.

Things that sucked about the iPhone: U.S. only, AT&T only, no 3G, apparently unimpressive phone features.

Things that are still an issue on the iPod touch: no 3G, but it's a wi-fi iPod, not a goddamn phone, quit bitching.

Does it replace an iPod classic? Not in the least. First off, I can't imagine it'll be easy to use blind, and second, anyone with a 16 GB music / movie collection is not taking advantage of their hard drive space effectively. This is an additive product, and it speaks directly to the reptile brain of everyone who 1) really, really wanted an iPhone and 2) didn't care so much about the phone part.

I have a feeling this is a sector even larger than the people who were counting on Stevie J to save them from the tyrrany of Nokia, or whatever.

Time to start saving. Time to figure out what 16 GB of content is most essential for me to have at all times.

Time to swear to never, ever buy music at a Starbucks, just because it's the album or single of the month.

7.02.2007

finally going to talk about the iphone.

I haven't actually had the opportunity to NOT buy one yet, being Canadian, but I have essentially made it impossible for me to justify doing it financially, whenever it is that the iPhone gets a Canadian release. I am trying not to lust after the thing further, and the only method I have is to list the things that piss me off about it. Not the least of which is, the oft mentioned moratorium on third party development. No outside programs on your iPhone unless they run online, without flash. And over embarrassingly slow EDGE service.

Funnily enough, part of the reason I bought a Mac was to avoid Vista, because everything I'd heard had led me to believe that it was a DRM devil OS, designed to penalize me for using any non-microsoft approved software.

And yet, here we are.

I never cease to be impressed by Apple's ability to use it's position as a contender to obscure the decidedly non-little-guy-friendly stances being taken with iPods, the iTunes music store, and now the iPhone. The ubiquity of Apple branded media playing devices makes them, in my mind, one of the worst offenders when it comes to sales of locked media. At the same time, I'm typing this on a MacBook, which is connected to an iPod, and I'm saving for an AppleTV (my reasoning is at least somewhat solid on that one, see below). Obviously, I have developed a kind of cognitive dissonance that can only be described as having taken a liking to the Kool-Aid.

It was easy for me to blow off Microsoft products wherever possible, mostly because the simple act of USING them is enough to make you hate the corporation. Couple that with a distaste for practices, and I'm out the door. However, my Mac is a joy to use. The mixture of iPod and iTunes is, in my opinion, the best digital music experience (from a UX standpoint), and that makes it harder for me to flip out when I hear that there will be no third party apps on the latest Apple object of obsession.

I don't like this hypocrisy coming from my end, but I'm having a hard time seeing an out. So, I look at all the post-release hullabaloo coming from the south, and I'm repeating flaws like a mantra because there are MANY justifiable reasons to dislike the device. But at the same time, Apple has, in recent years, developed some kind of direct stimulation for the 'BUY IT' reaction in my reptile brain.

So I'm looking for a happy compromise, like maybe Jobs will wake up tomorrow and consider policies that are better for the community at large, even if they slightly complicate things in Cupertino.

[In relation to the AppleTV, I want one as a solution to two problems; 1) I hate waiting for DVDs, 2) I don't keep a TV schedule. An addendum to this is, even though I pay for cable, I think subscribing to specific shows over iTunes on a per season basis would be a reasonable and useful option for me. And, even the time spent 'finding' 'reruns' is worth enough that I would be willing to pay.

That, and the salve to my conscience that would come from actually paying for battlestar galactica.]