5.25.2007

what love?

Of all the things to bring me out of a blogging slump, Microsoft for the win. Who expected that? Anyways this 'Bring the love back' video and probable campaign is a very interesting beast.

First things first. Well done, kinda funny, but hardly a new message. Reading the project blog that I linked, the idea of conversation as the 'new' thing in the world of reaching customers online is floated at the end of april. This is not remotely a new idea. I can't even being to come up with the correct person to connect the idea to, but the internet as medium for conversation, and conversation as a medium for reaching consumers, is spoken about ad nauseum online. Not that it isn't completely true, but still.

The interesting part, however, is what is presented. It felt, to an extent, like an anti-advertising screed. The consumer complains about being ignored, is shown to be considered as only a section of a demographic, and desires something more than a discounted price or other form of 'bribery' for loyalty. Up until this point, it felt something like reading Adbusters. Advertising is the soulless pretty boy who doesn't care about the consumer at all, and the consumer has had enough. Except this isn't about rejecting marketing in all of it's forms, and arguing against urban spam. This is entirely about what messages are being shown to you via the channels you choose. This is about the tailoring of the message to the consumer.

I find this so amusing, because in essence, it's an anti-advertising clip, by Microsoft, and it might as well be a big ball of praise for Google.

The blog for this clip makes a comment about wanting to offer the "unique assets [...] to help advertisers to reconnect with today’s consumer (look at in-game advertising, personal expressions in messenger, Xbox, etc)" but these are doors already opened. I like the idea (and constant repetition) of the importance of creating a conversation as a means of reaching people, but at the same time, I feel this one is started under false pretenses, essentially an argument that consumer don't want discounts, and the 'same old' advertising practices, but instead deeply desire losing every last refuge from advertising, including in-game worlds, personal messages and emails, etc. For some reason, I doubt that being out of touch with your consumer base is something that is changed by the medium you choose to reach them. The first thing that pops to mind while looking into this 'Bring the love back' idea is that the conversation would be just as unsatisfying for the consumer whether it had been face to face, on Live Messenger, in email, written in a letter, through a tv screen, on a blog, or via messenger pigeon.

It doesn't matter how closely you stalk someone's interests in the attempt to find a new arena to throw your message at them. What matters is actually creating messages carefully tailored to the current interests and habits of the individuals in question. The 'Bring back the love' clip alludes to that. Google does it every time I check my email.

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